Builds
How to playtest
- Play at least five runs before you judge it.
- Tell me where you died, and whether it felt like your fault.
- Tell me what you tried to do that the game didn’t let you.
- In any game, open the pause menu and tap Copy playtest report. Paste it into your message with your notes.
- Your first finished run asks for a name for the leaderboards. After that, your best runs post by themselves.
House rules
- Pure arcade, high skill ceiling
- Learn it in ten seconds. Still getting better after a hundred runs.
- Physics-driven
- Momentum, gravity and tension are the mechanics. Nothing is canned.
- Instant restart
- Dying costs less than a second. Press and you’re back in.
- Zero downtime
- No menus, no logins, no loading screens. Your first input starts the game.
- 2026 quality of life
- Ghost of your best run, pause when you switch tabs, keyboard, mouse, touch and gamepad all work.
Sidestep
Off the house rules. Slower games with menus, saves and runs that take a while, built on the side. No leaderboard here: play at your own pace and tell me how it felt.